Professor Heikki Lyytinen has participated at the China’s Fourth International Early Childhood Development and Poverty Reduction Summit and 2015 Asia-Pacific Regional ECD Conference in Beijing, 21-24th October, 2015 . His presentation in the session about Technology and Interactive Media in Early Childhood Development can be downloaded here .
Author Archives: miipekk
UNESCO Professor Heikki Lyytinen celebrates International Literacy Day
The International Literacy Day celebrations are taking place all over the world to highlight the meaning and importance of reading, a life-saving skill and a fundamental human right. We interviewed Professor Heikki Lyytinen about his work and plans for the future. See all videos here.
Professor Heikki Lyytinen participates the literacy day event at Lukukeskus and is the keynote speaker in Tampere at the 5th Conference of the European Societies of Neuropsychology on Wednesday the 9th September, 2015.
GraphoGame at the Society for the Scientific Study of Reading conference
The Society for the Scientific Study of Reading held the annual conference of reading research in Hawaii in 15.-18. July 2015. UNESCO Professor Heikki Lyytinen spoke about the possibilities to utilize mobile technology and learning games in improving literacy around the world. Children can have challenges in learning to read either due to biological factors (dyslexia) or environmental factors (poor quality of education). However, regardless of the cause of the reading challenges, children can be supported by inventions like GraphoGame. While the GraphoGame was originally developed to support Finnish children with dyslexia, it is now being studied in over 20 countries across the globe with the aim to develop new language versions. The greatest impact could be created in Sub-Saharan Africa where teachers may have limited professional education in literacy instruction and therefore are unable to support children who are struggling with learning. Mobile learning game can provide much needed support for practicing basic reading skills, and as mobile phones are widely used in Africa, GraphoGame can help millions of children to learn to read. The presentation pdf can be downloaded here.
GraphoGame: An effective tool for enhancing word reading skills in Greek
Our study aimed to compare a grapho-phonemic program, the GraphoGame (Lyytinen, Erskine, Kujala, Ojanen, & Richardson, 2009), with a cognitive program, the PREP: PASS Reading Enhancement Program (Papadopoulos, Das, Parrila, & Kirby, 2003), for the enhancement of reading performance in early school years (age 6, Grade 1). For the purposes of the study, Graphogame was adapted and piloted in Greek, a language with a transparent orthography such as Finnish, as a web-based intervention. Moreover, an electronic version of the PREP program was designed and developed.
Results revealed that children in the GraphoGame group showed sizable improvements in phonological, naming, cognitive, reading, and orthographic processing skills over time. The development in these abilities was comparable to the development seen in the CA-C group, after controlling for their initial score, which was far faster than what would be expected over participants’ school careers. The new and interesting finding is that this improvement was also observed when the two types of interventions were delivered in combination.
We also developed and applied a novel computational framework for microgenetic analysis (e.g., Siegler, 2007) to accurately describe development through intervention and to collect information regarding how the anticipated improvement was produced in the participant-treatment interaction. Traditionally, the efficacy of reading remediation programs has been determined by comparing participants’ performance to controls in measures of cognitive, linguistic, reading, and orthographic processing skills at pre-, mid-, and post-intervention assessments. However, computerized implementation of the remedial programs goes a step further and enables recording of microgenetic data during intervention. Results showed that an improved treatment should start with GraphoGame intervention, administered for at least 15 tasks and terminated by the 25th task, without significant loss in the final gain on phonemic decoding fluency. The treatment should conclude with PREP remediation to boost word reading fluency. Another interesting finding is that GraphoGame seems to facilitate more the improvement of phonemic decoding fluency skills, and that children need to have some basic word reading skills prior to remediation in order to gain from remediation on word reading fluency.
Computer-assisted remedial reading interventions can be considered as effective supportive instruments for struggling readers, if they are theory-driven and evidence-based and part of the daily classroom routines. Results emphasize on the need for devising such remedial schemes, if we wish to determine strong effects on literacy.
For more information, please contact Christiana Ktisti (@: christianaktisti@yahoo.gr) or Timothy Papadopoulos (@: papadopoulos.timothy@ucy.ac.cy), Department of Psychology and Center for Applied Neuroscience, University of Cyprus.
Kalulu Story Writing Competition
Winners of the KALULU Story Writing Competition
You are cordially invited to the Award Ceremony of
the KALULU Story Writing Competition
at Kaunda Square Basic School, Lusaka
on Wednesday 19 October 2011 at 10 hrs.
Kalulu, the rabbit, is a celebrated trickster in African folk tales. Kalulu was also the name of a Story Writing Competition arranged by the GraphoREAD Project from Finland in cooperation with Zambian partners.
The Competition was designed to generate a collection of new exciting stories in Zambian languages for young children to read as they begin to acquire the founding elements of literacy. A selection of the best stories submitted to the competition will be published in mobile phones, in print and on the Internet.
More than 700 stories were submitted to the competition in Bemba, Kaonde, Lozi, Lunda, Luvale, Nyanja and Tonga. The writers of the selected best creative stories in all 7 languages and the 6 best poems will be awarded on Wednesday 19 October 2011, at the event held at Kaunda Square Basic School, Lusaka.
The programme includes dance and music performances by local artists. The event is specially designed for children and is hosted by Mr Gankhanani Moyo, a versatile artist and writer himself.
Mr Geoffrey Tambulukani, University of Zambia, will represent the distinguished panel of judges. The invited guests include the representatives from the Ministry of Education, University of Zambia, the Embassy of Finland, the GraphoREAD Project, Niilo Mäki Institute, Finland and several local non-governmental organisations.
The event will be video recorded. We also welcome local media representatives to attend the event.
Warmly welcome,
Prof Heikki LyytinenProject Leader, GraphoREAD
University of Jyväskylä
Finland
The GraphoREAD Project is part of The Grapho Learning Initiative, run by University of Jyväskylä and Niilo Mäki Institute from Finland. It is funded by Tekes – The Finnish Funding Agency for Technology and Innovation.
The KALULU Story Writing Competition is organised by GraphoREAD in cooperation with University of Zambia (UNZA), the Centre for the Promotion of Literacy in Sub-Saharan Africa (CAPOLSA), Ministry of Education, Republic of Zambia, Forum for African Women Educationalists of Zambia (FAWEZA) and National Arts Council of Zambia.
The competition is sponsored by Airtel Zambia.
Our aim is to create a solid and sustainable ground for our work to help millions of African children learn to read, learn and enjoy the wonders of literacy. When children learn to read in their own, spoken language, it is easier for them to learn other languages as well. These are the essential steps toward developing literacy and self-expression through language.
GraphoWorld’s Summer School 2011
University of Jyväskylä
Agora Center and the Faculty of Social Sciences
GraphoWorld’s Summer School 2011:
Science-based support on literacy development
Location: Agora Center, University of Jyväskylä, Finland
Time: September 7-14, 2011
The summer school on Science-based Support on Literacy Development approaches the theme from three perspectives: theory and methods in literacy research, current intervention research and current research in multilinguistic settings. Summer school ends in a three-day workshop on GraphoGame – a digital learning environment for acquisition of reading skills. The workshop is intended for researchers interested in developing a new language version of GraphoGame and/or for those who are using/will be using Graphogame in their research.
Invited speakers:
- Mikko Aro (University of Jyväskylä, Finland)
- Roderick Barron (University of Guelph, Canada)
- Silvia Brem (University of Zürich, Switzerland)
- Zvia Breznitz (University of Haifa, Israel)
- Usha Goswami (University of Cambridge, UK)
- Elena Grigorenko (Moscow State University & Russia & University of Yale, US)
- Fumiko Hoeft (Stanford University, US)
- Malt Joshi (Texas A&M University, US)
- Fiona Kyle (University of Bedfordshire, UK)
- Paavo Leppänen (University of Jyväskylä, Finland)
- Maureen Lovett (The Hospital For Sick Children & University of Toronto, Canada)
- Catherine McBride-Chang (The Chinese University of Hong Kong, Hong Kong)
- Ken Pugh (Haskins Laboratories/Yale, US)
- Robert Serpell (University of Zambia, Zambia)
- Haitham Taha (University of Haifa, Israel)
- Minna Torppa (University of Jyväskylä, Finland)
- Richard Wagner (The Florida State University, US)
Objective
This is an opportunity for young researchers to meet several leading senior researchers and discuss the participants’ research projects, to achieve hands on experience on using GraphoGame in their own research as well as providing a platform for sharing new research findings/ideas for the leading senior researchers on literacy development.
Program (draft updated September 1st)
Program for GraphoWORLD Summer School (pdf-file)